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8 easy steps to using project-based learning in the classroom

Two robots holding handsStudents are always fascinated with the idea of time travel and understanding the relationship between the past and the future. I remember as a child both burying and discovering time capsules full of cultural treasures and personal stories.

We have used the theme of time relationships and time capsules in this lesson plan to encourage students to understand and communicate with the past and send students in the past information about their lives now.

This lesson plan is based on a PBL (Project-Based Learning) cycle and for its output students are encouraged to work towards some form of poster or digital document that tells students of the past about the things they feel are important in the present day.

Students can use these posters and documents to enter The Project Competition 2020.

We hope you enjoy working through this project with your students and that they enjoy thinking about life in the past and how our lives have changed.

 

Download the Lesson Plan

 


 

Nik Peachey is a freelance writer, blogger, teacher trainer and consultant specialising in digital publishing, online course development and the development of digital resources for teachers. He has been involved in English language teaching since 1992 and has worked all over the world as a teacher, trainer and project manager. In 2016 after winning his second British Council Award for Innovations (ELTon) he co-founded PeacheyPublications Ltd.

Nik Peachey was manager of the British Council’s TeachingEnglish website from 2003 to 2007, Global Head of Learning for Macmillan’s online English school EnglishUp from 2014 to 2016. From 2017 – 2018 he worked with Eton College on their EtonX program of soft skills courses and later in 2018 he worked with Kings College London Online developing content for their master’s level Financial Law courses. He has co-edited with Alan Maley two books on creativity – ‘Integrating Global Issues in the Creative English Language Classroom’ and ‘Creativity in the English Language Classroom’ and published ten more through his own company.


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Task Based Learning: A Dynamo for 21st Century Learning

task based learningNowadays we live in an ever-changing global world in which global skills have become the essential skills of the workplace. Employers currently seek employees who have a positive attitude to life, who are adaptable, self-motivated and who are continuously motivated to grow and learn. In short, it seems that the global marketplace is looking for life-long learners who have a growth mindset. This being the case, it seems fitting to stop and ask ourselves whether our schools and educational systems are currently preparing our children for this complex and ever-changing reality, or if they are simply perpetuating a bygone 19th century educational model that is no longer capable of meeting our modern-day reality and needs. Sir Ken Robinson defends that:

“We have to go from what is essentially an industrial model of education, a manufacturing model, which is based on linearity and conformity and batching people. We have to move to a model that is based more on principles of agriculture. We have to recognize that human flourishing is not a mechanical process; it’s an organic process. And you cannot predict the outcome of human development. All you can do, like a farmer, is create the conditions under which they will begin to flourish.” (Robinson, 2010)

It seems that this message is being heard and taken on board, as many educational systems around the world have already begun taking the first steps towards bringing about this kind of radical long-lasting change into their schools and society by implementing UNESCO’s 4 pillars of education[1] or the OECD Pisa-Global Competence framework in their curricula. The OUP ELT expert panel recently defended in the Global skills: Creating Empowered 21st Century Citizens position paper: “Nowadays, teacher’s responsibilities typically cover not only the teaching of specific subjects but also the gradual inclusion of additional skills and competencies.”[2] (2019: p. 10). Thus, we teachers need to implement a 21st century learning framework in our classrooms which introduces a balanced learning approach. An approach that simultaneously promotes and develops the learning of subject specific content along with the 21st century global skills like Critical and Creative thinking, Communication, Collaboration, Intercultural, Citizenship and Digital skills, and finally, Emotional Regulation and Well-being.

Whilst all this makes perfect sense, teachers like you and me often find themselves a little lost when it comes to bridging the gap between theory and practice in our classrooms. Suzie Boss and John Larmer defend that Project Based Learning (PBL)is just the perfect tool to make this shift as:

Through academically rigorous projects, students acquire deep content knowledge while also mastering 21st century success skills: knowing how to think critically, analyse information for reliability, collaborate with diverse colleagues, and solve problems creatively. In the process of engaging with PBL, students learn to ask good questions, be resourceful, manage their time, meet authentic deadlines, and persist through challenges. When well done, PBL fosters self-management and self-directed learning.” (Larmer, 2018, p. 1)

Colleen MacDonell goes a step further and alerts us to the toll that a strictly academic programme can take on Young Learners by mainly focusing on their cognitive development in neglect of other essential components of how learning takes place with young learners, namely,  their innate positive dispositions like their constant curiosity and eagerness to learn. She supports the introduction of PBL in the YL classroom as:

…the project approach to teaching helps young children develop many positive habits of mind and behaviour: persistence in the face of a difficult problem, curiosity about new concepts, motivation to learn, cooperativeness, and even humour. … Early childhood education should include a conscious effort on the part of teachers to create learning environments and activities that allow children to practice and experience these desirable behaviours. (MacDonell, 2007, p. 4)

Want to try the PBL approach with your learners? Here are five absolutely essential characteristics that every good YL project should have.

Stem from a student-directed driving question.

 A meaningful project should always be born from a discussion between all the project stakeholders (the children, teacher, the school librarian etc.) that inevitably taps into the children’s natural curiosity. The teacher’s role is that of a guide or facilitator who helps the children discover what they are curious about and which overall driving question they want to find the answer to. This strong students’ voice is really what creates and drives a project!

 Be based on a meaningful topic that is connected to the real world

 One should never forget that children are not capable of abstract thinking skills. Thus, they will only be motivated to pursue a project that they can understand and immediately relate to in their everyday lives. Whilst this may appear to be obvious enough, it is a core principle which one may feel tempted to neglect in the face of rigorous programmes that supposedly prepare children for (state) exams.

 Be carefully scaffolded for various types of learners

 Carol Read (Read, 2007) reminds that a good YL lesson should be planned to “catch children at being good”. This is also true of an effective project. A good project should be designed so as to bring out and develop children’s natural talents and skills. This being said, it’s important to make sure that each child has been given a clear role within the actual project to guarantee that every child is innately motivated and deeply involved in the project’s execution.

 Be embedded with knowledge and skills

Although a good project is student-driven, it should also lead the children to develop the target knowledge and skills that they need to learn at a particular stage of their educational journey. Thus, a project’s driving should naturally be linked to the target content programme. One should also stress that a meaningful and effective project should be research-based and informed by multiple resources so that children are developing the global skills they will later need in the workplace from a young and tender age.

Conclude with a viable end project

 Bloom’s revised taxonomy alerts us to the importance of developing the Higher Order Thinking Skills (HOTS) in the classroom rather than stopping at the Lower Order Thinking Skills (LOTS). Thus, it is natural that a successful project should come together in an end product which reflects the final result of the students’ learning process. It is important to stress that this final product should be simple and doable as the objective is to motivate children to learn rather than to burden them with an unrealistic end project which is an unnecessary source of stress for all the stakeholders involved.

So, when all is said and done, what exactly is the secret of a good project? Well, like so many things in life, it should follow the KISS approach to learning:

Keep

It

Sweet and

Simple!


Join me in January 2020 for a webinar designed to help you make project-based learning a fun and engaging learning experience. See you then


Vanessa Reis Esteves has been teaching EFL in Portugal for the past 23 years and is currently teaching at Escola Superior de Educação where she teaches English for Academic purposes and English methodology. She has taught both in private and state schools. She holds a Master’s degree in Anglo American studies and is involved in teacher training in countries such as Saudi Arabia, Kazakhstan, Kyrgyzstan, Azerbaijan, Serbia, Romania, Turkey, Croatia, Slovenia, Malta, Portugal and Egypt. She presently writes course material for EFL students and has recently written ETpedia: Young Learners with practical ideas on teaching YLs for Pavilion Publishing in the UK. Her areas of interest are teaching YLs, (Pre)Teens as well as Critical Thinking and 21st Century skills.

 


Bibliography

Larmer, S. B. (2018). Project based Teaching, How to Create Rigorous and Engaging Learning Experiences. Novato: ASCD Learn.

MacDonell, C. (2007). Project-Based Inquiry Units for. YoungChildren, First Steps. to Research for Grades Pre-K-2. Worthington: Linworth Books.

Read, C. (2007). 500 Activities for the Primary Classroom, Immediate Ideas and Solutions. Thailand: Macmillan Books for Teachers.

Robinson, K. (2010). Bring on the Educational Revolution. https://www.ted.com/talks/sir_ken_robinson_bring_on_the_learning_revolution.

[1] For more information, consult: https://unesdoc.unesco.org/ark:/48223/pf0000109590

[2] This report can be fully downloaded here: https://oxelt.gl/2nIJ32Y


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Global Skills and Digital Literacies | ELTOC 2020

 

Global Skills

You’ve probably heard of 21st-century skills, also known as ‘global skills’. These are the skills, competences and attitudes considered important in our increasingly globalised world. As educators, we are increasingly expected to help our students develop them, whatever subject we may teach. Global skills cover several areas – for example, communication and collaboration, creativity and critical thinking, intercultural competence and citizenship, emotional self-regulation and well-being – and, of course, digital literacies.

Global skills are clearly interconnected, and digital literacies can be seen as a thread that runs through all of them.

Defining digital literacies

What exactly are digital literacies? You’ll notice that I use the term ‘literacies’ in the plural, rather than ‘literacy’ in the singular, although you will come across both terms. This is in keeping with current theoretical views of literacies as a complex plural concept, rather than a single skill or ‘thing’ to be learned (e.g. Lankshear and Knobel, 2011).

If you google the term digital literacies, and you will find many possible definitions. Many define digital literacies as finding and analysing information online, or of knowing how to use computers; others define digital literacies in terms of employability. Although these are all important areas within digital literacies, we prefer a broader definition, as follows:

Digital literacies (are) the individual and social skills needed to effectively interpret, manage, share and create meaning in the growing range of digital communication channels.

Dudeney, Hockly & Pegrum, 2013:2

This view of digital literacies includes the ability to not only use hardware and software safely and appropriately (‘computer’ or ‘IT’ skills), and the ability to find, share and create information (‘information literacy’), but also the ability to deploy a range of social and communication skills in using technologies to create meaning and to communicate with others in socially and contextually-appropriate ways. This definition covers not just skills and knowledge, but also attitudes and social abilities; it conceptualises digital literacies as not just a means to an end but as an integral part of living and communicating in a digitally globalised world.

Digital literacies and English language teaching

Definitions are all very well, but what do digital literacies mean for the English language teacher? Surely our job is to teach language, rather than digital skills? The answer is that it is relatively easy to combine a focus on English language with a focus on digital literacies, within a communicative language teaching approach. We can divide digital literacies into several key areas or domains (communication, information, collaboration, and redesign), and within that, identify more specific digital literacies (Dudeney, Hockly & Pegrum 2018). For example, we can talk about data literacy, mobile literacy, information literacy, and many more. Once we’ve broken down the concept of digital literacies into smaller and more manageable subskills (or literacies), we can then choose to focus on some of themin the English language classroom, alongside work on the language itself. Clearly, we want to focus on those digital literacies that are of most relevance to our students and our teaching context.

Digital literacies activity: memes

Here is one simple example of an activity that can develop our students’ digital literacies in the area of redesign: working with memes in the English language classroom.  An Internet meme is an image, text or video that is shared via the Internet, added to or changed by users, and then shared again. Understanding and creating memes is an example of remix literacy. Remix literacy is the ability to re-purpose or change already-made digital content to create something new. In class, show your learners a few examples of recent or famous image memes and ask them to describe (or show) other image memes that they know about. Put your learners into pairs, and assign each pair a meme. Ask your learners to visit the site to research their assigned meme, and to also create their own version of the meme. Your learners can create their meme on paper, or if they have access to Internet-connected laptops/mobile devices, they can use a meme generator site to create their meme electronically. Regroup your learners and ask them to share what they found out about their meme, and to share their version of it. To round up the activity, ask your learners to vote on which meme they thought was the most interesting, original, political, unusual or funny. The activity provides learners with reading, speaking and writing practice, all within a focus on remix literacy.


ELTOC 2020

I hope this is useful. I’ll be expanding on this in my upcoming session at ELTOC 2020. I look forward to seeing you there!


Nicky Hockly is the Director of Pedagogy of The Consultants-E, an award-winning online training and development organisation. She has worked in the field of English Language Teaching since 1987, is an international plenary speaker, and gives workshops and training courses for teachers all over the world. Nicky writes regular columns on technology for teachers in ETP (English Teaching Professional) magazine, and in the ELTJ (English Language Teaching Journal).


References

Dudeney, G., Hockly, N. & Pegrum, M. (2013). Digital Literacies. London: Routledge.

Dudeney, G., Hockly, N. & Pegrum, M. (2018). Digital Literacies Revisited. The European Journal of Applied Linguistics and TEFL, 7, 2, 3-24.

Lankshear, C. & Knobel, M. (2011). Literacies: Social, cultural and historical perspectives. New York: Peter Lang.

 


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Combining the Four Cs | ELTOC 2020

Here we’ll discuss the role of creativity, critical thinking, communication and collaboration in the English language classroom, and suggest some practical ideas for giving students a challenging new take on these familiar concepts.

Global Skills

Life in the twenty-first century can be complex and stressful. Many of the interpersonal and interactive skills that we need in our everyday lives – things such as digital literacies, intercultural competence, and emotional self-regulation – have not always been formally taught in schools. The movement to embrace Global Skills in education is now looking to change that.

OUP’s Position Paper on Global Skills is a concise guide for empowering students inside the classroom – and beyond. It acts as a guide for teachers who would like to help equip their students with strategies for dealing with the challenges and opportunities of twenty-first century life.

From Four Cs to five skills clusters

Global Skills include Communication and Collaboration and Creativity and Critical Thinking as two of the key skills clusters, and these are concepts which will already be familiar to anyone who is acquainted with the Partnership for 21st Century Learning, in which they were grouped together as Learning Skills and referred to as The Four Cs.

OUP’s Global Skills are made up of five distinct skills clusters. If you would like to know more about the other three skills clusters of Global Skills – which are Intercultural Competence and Citizenship, Emotional Self-Regulation and Wellbeing, and Digital Literacies – see the OUP Position Paper.

Fresh perspectives

The skills of communication, collaboration, creativity and critical thinking are as important as ever, not only because they can have a positive impact on language proficiency, but also because they can be applied to the challenges of everyday life.

Communication and Collaboration

Why are they grouped together in Global Skills?

Learning to communicate involves being able to negotiate meaning – something which requires interacting with another person or people. And when we collaborate with someone else, both in the classroom and in real-life contexts, there is usually communication involved. The two skills therefore connect, and can very often be dependent on each other.

Pairwork and groupwork

The easiest way to generate conditions for collaboration is to get students to work together in pairs or in small groups. In order to ensure that there is communication as well, students need to share or exchange ideas in some way. Let’s look at a simple example.

Recalling an image

Show students the image below and ask them to pay attention to the small details. (Image source: Oxford Discover Futures, SB1, p86)

After about thirty seconds, remove the picture from view and get students into pairs. Thirty seconds is not very long, which means that students will probably have only a partial memory of the poster. Ask them to work together and recall as much as they can. Ask if they can remember:

  • the words on the poster – and the colour of each word
  • the shape of the figure – and what each ‘body part’ consists of

Some students are more observant than others – but the ones who remember the most do not always have the English with which to express all the information. For this reason, it is likely that students will use L1 to negotiate the answers to the prompts as they gather the English words that they need in order to complete their lists.

Communication and collaboration in action

This simple task mirrors real-life situations in which we need the help of someone else in order to piece together information and fill in the gaps with our own knowledge. The transfer of information is ‘communication’. The pair work is ‘collaboration’. Students help each other as they complete the task, while also checking each other, and correcting each other, as appropriate. Communication and collaboration go hand in hand.

Creativity and Critical Thinking

Why are they grouped together?

Creativity is the art of thinking – it is based on inspiration, intuition and subjective expression. Critical thinking is the science of thinking – it is based on reason, analysis, and evidence-informed judgements. As skills, they are complementary aspects of thinking outside the box, whether that involves coming up with something new, or seeing something that others have missed. Again, let’s take a look at a simple example.

Comparing posters

Show students all four of the posters related to diet shown below. (Image source: Oxford Discover Futures, SB1, p86)

Now give them the following statements to discuss. Ask them to express their ideas, listen to each other’s views, and then try to reach an agreement, by modifying the statements, if necessary.

  • the posters have nothing in common
  • the posters appeal to emotions, not intellect
  • the posters are intended for children
  • the most effective poster is poster ____
  • the least effective poster is poster ____

Finally, ask them to come up with a new poster of their own, designed to raise awareness of the importance of a healthy diet.

Creativity and Critical Thinking in action

The prompts above do more than check students’ comprehension of the posters; they engage their critical faculties, too. The statements are likely to be divisive, and students might well disagree with each other. Establishing the truth of what they can agree on will require negotiation and compromise, as well as creative recasting of some of the statements. Most interestingly, students will have to consider whether they want to change their initial beliefs in the light of information received from others. That is the kind of critical thinking that can be reached through communicative, collaborative classroom processes.

The final task – the design of a new poster – is an example of a creative task that extends naturally out of the tasks that have preceded it. The task combines language skills and non-language skills, so all students have a chance to make a meaningful contribution. Done collaboratively, it will generate further opportunities for communication, collaboration and critical thinking, too.

Double duty

We don’t need extra lessons to teach global skills, nor do we need to separate language skills from global skills. The activities above demonstrate that the learning tasks of the classroom can be asked to perform double duty: to generate opportunities to practise language and to develop students’ global skills.


ELTOC 2020

I hope this is useful. I’ll be expanding on this in my upcoming session at ELTOC 2020. I look forward to seeing you there!


Edmund Dudley is a teacher trainer, materials writer and teacher of English with more than 25 years of classroom experience. Based in Budapest, he has extensive experience of teaching EFL at both primary and secondary levels. He works with teachers from around the world as a freelance teacher trainer and as a tutor at the University of Oxford’s ELT Summer Seminar. He is the author of ETpedia Teenagers (2018, Pavilion Publishing) and co-author of Mixed-Ability Teaching (2015, Oxford University Press).

 


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5 Easy Classroom Activities Involving Movie Trailers

Teenagers watching a movieAlmost thirty years ago, when I first started teaching, the use of feature films in the classroom was considered a ‘Friday afternoon treat’ – something to give the students as a reward and, perhaps in some cases, to give teachers a chance to catch up on some marking! Some schools used movies randomly and at inappropriate levels, meaning students often got little to nothing in terms of language learning.

Having originally studied Film at university I was always keen to use movies in class, and some years later I ran a series of workshops for teachers on the use of video in the classroom (‘video’ gives an idea of exactly how long ago that was) and how to maximise learning opportunities. I offered a selection of lesson ideas I’d used to good effect in my own classes and now 25 years later, with increased online access to materials that are often not subject to copyright issues within an educational context, I’m sharing a few of those ideas here!

Why use movie trailers?

These ideas will concentrate on movie trailers specifically as promotional tools studios use to get audiences interested in films coming soon. The interest level in trailers is unquestionable – being among the top five forms of video content viewed by users (as an example, Marvel’s Avengers Endgame trailer had 129,527,344 views at the time of writing).

You can find trailers on YouTube or sites like iTunes Movie Trailers. A typical trailer will be between 2 and 3 minutes long, although teaser trailers – those released sometime before the movie’s planned release – will be shorter, and typically give less of the plot away, aiming to create a general mood instead (these can be useful in their own right).

You should ensure you are not breaking any copyright laws in your use of movies in class and be aware of the suitability of the subject matter for the students you are teaching. Note that the majority of trailers will be suitable for class use, but ‘red band trailers’ are those which feature violence and/ or abusive language.

1) Pick a Movie

If you do show movies in your school, as part of a ‘movie club’ or similar, trailers can provide an excellent opportunity to decide what movies are shown, while encouraging students’ analytical and presentation skills!

Method: Show three trailers. Students divide into three groups according to which movie they would prefer to see. Within each group, they decide what it is about their choice that appeals to them. A help guide could be provided with keywords to assist them: words like genre/ stars/ director/ themes etc. After half an hour, selected representatives present their choice reasons to the broader group. After presentations, the choice is put to a class vote.

2) Film Pitch

This is a more ‘drama’ based version of the ‘pick a movie’ idea and uses the concept of familiar social events such as the Cannes Film Festival etc. where filmmakers will try to sell their films to would-be studio buyers.

Method: Show a trailer and ask the students to consider it along the lines of stars/ genre/ look and feel/ what they saw. Invite students to write a ‘pitch’ for the movie, as if they were the maker. Their job is to pick out the most positive points about it and why people would want to see it. The second group of two/ three students will act as a ‘movie producer panel’ who can buy a movie. Their job is to decide whether they would buy the film in question, based on the quality of the presenters’ persuasive powers.

3) Red Light/ Green Light

This is a variation on Film Pitch, which doesn’t even need a trailer!

Method: Students in small groups come up with their own ideas for a film, and present a 2-minute ‘pitch’ of it to a panel of students who will decide whether their ‘studio’ will give it the green light (make it), or a red light (turn it down).

4) What Happens Next

The point of a trailer is to give a feel for what the movie will be about, without giving the whole plot away (some do this better than others). They often use ‘tropes’ – a movie language shorthand which allows an audience to see there is enough in the movie that reminds them of things they have previously liked without being ‘exactly the same’. If you have students who are interested and watch movies in their own time and depending on your class subject, this can work as a fun ‘warmer’ exercise.

Method: Show a trailer and ask students what they think will happen in the movie. Students can work in pairs or individually and either fill in a response or call out suggestions (from experience these can be humorous or serious, depending on your class…). If you are using an old movie then you can tell them who was closest (although they may have seen it), if it’s a new film then there will be a period of waiting before the answer is revealed…

5) My Favorite Genre:

… a fun self-study preparation/ classroom presentation project for classes who have an interest in movies.

Method: explain to students what a ‘genre’ means in film terms. This can be a fun classroom warmer to encourage students to take part: in the past I’ve put genre headings up on a board (e.g. Western, Sci-Fi, Horror etc.), and provided post-it notes of terms or words such as ‘Ghost’, ‘Horse’, ‘Time-travel’ etc. then asked students to put them under the appropriate genre. Students can then add their own elements under the genre they think is most fitting.

To extend this ask students to think about what their favourite genre is and tell them to find a trailer which they believe demonstrates this genre. Students can do this in their own time and present it to their classmates, pointing out what ‘genre’ elements it uses. This can lead to interesting discussions around cross-genres and storytelling techniques.

How do you use movies in the classroom? Let us know in the comments below!

 


 

Simon Bewick worked in ELT for 25 years and has watched movies for nearly 50. He is the author of several short story collections for both adults and young adults, available on Amazon. He writes about films, literature and culture on his website bewbob.com