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Using Social Media and Smart Devices Effectively in the Classroom

use social media in ESL and EFL

Image courtesy of Jason Howie

How can you use digital technology to bring course material to life in the classroom? Thomas Healy, co-author of Smart Choice Second Edition, shares his ideas ahead of his webinar on 23 & 25 September on the subject.

It’s an old joke that although the Internet is one of the most important inventions since the wheel, most people just use it to look at pictures of puppies. Certainly, I believed that people, especially younger people, wasted a lot of time on the Internet and on their smart devices. Then I observed an eighteen-year-old student in my class trying to enlarge an illustration in her textbook by pinching it, like an image on a touch screen. This was a wake up call for me. Having grown up with the technology, this student actually expected content to be digital. As someone who prided himself on providing interesting, motivating as well as enriching materials, I looked at my photocopied supplemental activities and wondered how she, and indeed the entire class, must be experiencing them. Her smart device, along with everyone else’s, was in a pile collected at the start of the class, next to a computer that I rarely used.

When I considered using smart devices and social media networks with my students, I wanted to devise activities that the class would immediately recognize as being central to the goals of the lesson. If the activities were just games or ‘fillers’, then I imagined that students would naturally gravitate to games such as Candy Crush that they already had on their devices. I also wanted to harness what most of my students seemed to be doing on their smart phones when not playing games: writing messages and taking photos and videos, which they shared with their peers.

Using Social Media as a Learning Management System

21st Century learners live in a world where they are constantly producing, sharing and commenting on content. In order to have a place where we can share messages, images, videos and word files, I create a Facebook group for each class. I use this platform because all of my students are already active members. Within Facebook, a group is a private, members-only space. Students can join a group without becoming my friend.

Facebook groups

When creating activities for Facebook, I started by looking at the supplemental materials I already used in class. Many of these activities practiced, expanded, or personalized the contents of the textbook. Could these be enhanced or transformed by being completed in the digital world?

Using Smartphones with Facebook

A smartphone is like a portable recording studio. Students can readily practice and personalize the target language of the textbook by using the video function. In one activity I use, after teaching a unit about clothing and colors, students go to their favorite store and describe the clothes and colors that they see while videoing the manikins. I ask students to post the videos to the Facebook group, and comment on others’ videos.

iPhone video

This ability to make and narrate videos can bring important but potentially ‘dry’ units to life: those that deal with rooms and furniture, directions, or food. Sharing the videos online provides a lot of additional, fun interaction between students, as well opportunities for language, accuracy and pronunciation analysis.

Making a Digital Projector Interactive

Since 21st Century learners are engaged by content that they can interact with, I have tried to make the digital projector an active rather than passive experience for my students.  Together with the projector, I use an audience response app, Socrative, which students download for free.  For example, as we work through grammar activities in the textbook, Socrative enables me to project additional practice items on the screen, which students complete on their smart phones. The app automatically checks answers and provides feedback to the class in real-time. Used in this way, digital technology is not merely engaging but plays a central part in achieving the goals of the lesson.

Socrative app logo

Making Digital Technology an essential rather than peripheral tool

My students sometimes forget their textbooks, but they never forget their phones. Therefore, every classroom we use is a technology-enhanced space. Smart phones, social media platforms and apps have allowed me to bring my materials to life. I can create colorful, interactive activities and I can encourage students to bring the real world into the class by using the video and photo functions of their classrooms. Instead of having students put their devices on a table by the door, I now ask them to make sure their phones are fully charged when they come to class. They understand that we are not using digital technology and social media for ‘fun’, or when we need to take a breather. Together, we have made digital technology a key part of their learning experience.

Take part in Thomas Healy’s live webinar to further explore and discuss how the digital technology your students love to use can become a key part of their learning experience. Register today!


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How to bluff your way through the changes affecting English language teaching!

Changes affecting English language teaching

How many times have we heard that? This time, however, it really feels like it. With the increasing adoption of digital technologies including the use of tablets and smartphones in many schools; the emphasis on differentiating the learning experience for every student; a mass of edicts and policies from education ministries, school boards and bandwagons, the average English language teacher – already exhausted and overstretched – could be forgiven for thinking it’s time to hang up their interactive whiteboard pen.

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Blended and cooperative learning in EAP

Stacey HugBlended and cooperative learning in EAPhes, a teacher trainer in the Professional Development team at Oxford University Press, offers some practical ideas for blended learning in EAP.

Although the idea of blended learning is not new, most people now associate it with including computer or tablet and internet use in the classroom. These tools can be used to expand the range of possibilities for communication between students and teachers. Here are some ideas to experiment with.

Train your students to use internet

It may seem odd to think about training students to use technology – after all, they are digital natives. However, many students have not yet developed a critical mind-set when it comes to assessing whether or not information gleaned from websites is reliable or valid. They also may not be very adept at using key words to search for academic articles and books – resulting in either too many or too few hits or information that is not relevant to their research.

1. Teach students to recognise which sites are reliable for their purposes. Show them Google Scholar as a starting point and teach them to recognise more generally reliable URL endings: .org; .ac; .gov; .edu. Teach them to think about who wrote the page and why.

2. Train students to use the university library search engine to look for information. They will need to understand how articles are kept in the databases and how to narrow or broaden their searches using key words and limiters: and, or, not, “…”, etc.

3. Teach students how to use online bibliography tools to create their lists of references. You could start by referring them to Education Technology and Mobile Learning which lists a number of bibliography tools. The university librarians may also have some ideas for good ones to use.

Using technology for collaboration

There are a multitude of resources that teachers and students can use for collaboration. They can help make teacher-student communication more efficient and can help students work together. If your university has a Virtual Learning Environment (VLE) such as Moodle or Blackboard, the tools will already be available for you to use. If not, you can find resources on the internet which can be used for similar purposes.

1. Set up a discussion forum. Post a relevant question or topic and ask students to contribute to the discussion. Make sure they respond to each other rather than just posting their own views – this will make it much more valuable as a forum.

2. Create group or class wiki pages. Use the university platform or a wiki space such aswww.wikispaces.com to set up a virtual space for news, collaborative project work and assessment. Wiki spaces are also useful for uploading handouts for students who were absent from the lesson.

3. Give audio and video feedback on papers to save marking time, give fuller feedback and add listening practice. Visit the University of Edinburgh page to read some case studies.

4. Flip the classroom once in a while. Use screencasts to teach a point, then use the class time for a seminar discussion or debate.

5. Ask students to work in groups to create a video documentary about university culture and the changes new students will have to adjust to.

Using technology in the classroom

Many students will have tablets or laptops and may prefer to work from them in the classroom. A majority may also have smartphones that can be used for learning.

1. Encourage those students using laptops or tablets to look up information on the internet while engaging in the lesson. Post information on the class wiki that they can access while in class as part of the lesson.

2. Point students to useful apps that they can use for learning: the Oxford Learner’s Dictionary, Practical English Usage, Headway Phrase-a-day and English File Pronunciation are all excellent apps for independent study or they can be incorporated into the lesson. Find out more here.

3. Ask students to record decisions made in a group discussion using their smart phone. Then ask them to email it to another group to listen to as a way of comparing information between groups.

This article barely scratches the surface of how blended learning can be used in EAP settings. Remember to think first of the pedagogical aim, then look around to find the right technological tool that could help forward that aim. If you are interested in exploring blended learning further, these resources provide plenty of additional information:

1. White paper for support, guidance and best practice ideas on implementing tablets in teaching and learning

2. British Council Report with 24 international case studies which illustrate different blended learning scenario

And finally, for some tips on ways to use technology in the classroom, visit the digital resources pages on the Oxford University Press blog. In particular, you may find the following helpful:

1. Edmodo: Introducing the virtual classroom

2. 5 Apps every teacher should have in 2014

3. Using blogs to create web-based English courses

 

This article first appeared in the April 2014 edition of the Teaching Adults Newsletter – a round-up of news, interviews and resources specifically for teachers of adults. If you teach adults,subscribe to the Teaching Adults Newsletter now.


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Using a social media project as a tool for motivating young adults learning English

Close up of smartphone with social media icons

Image courtesy of pixabay.

Stacey Hughes, former EFL teacher, is a teacher trainer in our Professional Development team. Here she uses course material from Network to explore how social media can be used in the classroom to motivate young adults learning English.

Want to get young adult learners really motivated? Then make the language they are learning meaningful by linking it to authentic English practice opportunities. One way to do this is to set up a social networking project in which students can apply the vocabulary, grammar and communication skills they have built up in class. In this blog I will first list some of the pedagogical benefits of using a social media project. I’ll then suggest a few ideas for projects before outlining how a social media project can be set up in class.

Why use a social media project?

A social media project provides English practice opportunities in an environment that is familiar. Many of our students frequently use social media already when they tweet, post questions or comments online, blog, share videos or links, and chat online. By linking this social media use to English learning, students feel that what they are learning is meaningful for authentic communication and they can personalise learning as they build a network of classmates and peers to communicate with. Social media also provides plenty of models for how language is actually used and endless opportunities to use critical thinking skills to evaluate sources of information. Finally, social media projects can show young adults how to apply social media skills to further their professional growth.

Examples of social media projects

Social media projects aim to get students to use social networks to perform authentic tasks or solve authentic problems. Smaller projects include creating a profile or uploading and sharing a photo with a comment. An example of a larger project might be researching to find a place to live or places to stay on holiday. The projects can be chosen to suit the language level of the student.

Below is a list of social media projects you can do with your students.

  1. Build a personal or professional profile
    Students decide how much information to share and the best image of themselves to project, where to post the profile and how to share it so others can see it.
  2. Post a blog or comment
    Students respond to another blog or set up their own personal or professional blog. They comment on and rate an article, product or event.
  3. Connect online
    Students find an old school friend or a new friend in another country, join a group online that shares their interests, or collaborate on a project.
  4. Investigate something local
    Students learn about a local problem, find out about local events, or contact an organisation in their community.
  5. Find out
    Students find places to stay when travelling, find a job or a place to live, find a suitable restaurant – the possibilities are endless.
  6. Evaluate a website
    Students decide whether the information on a website is credible or not, or if a site or posting adheres to accepted ‘netiquette’.
  7. Game
    This may seem an odd choice, but there is a lot of language involved in learning the rules of the game and playing it well. Many games also have online forums and opportunities to link up online with other gamers.

Lesson plan for setting up a social media project

The following example of a social media project could be done over several weeks.

Use social networking to find a job

Level: Elementary and above

Aim: Students will research job finding resources and present their findings to the rest of the class.

  1. Lead-in: use an image or anecdote to begin a discussion about finding a job. Ask students if they have experience looking for a job and what resources they used to find one. Find out if they use any social networks (friends, family connections or social networks online) to look for jobs. This discussion could bring up some interesting cultural differences.
  2. Put students into pairs or small groups to brainstorm resources they could use to find a job. They should list a variety of resources, not just online ones. Ask each group to share their list with the class. Example resources include a career centre at school, newspapers, websites, professional networks, company web pages, jobs fairs, and personal networks (friends and families).
  3. Write the following questions on the board:
    1. Where is it?
    2. Who can use it? How?
    3. What kind of information is available?
    4. Do you get personal attention?
    5. Can you set up interviews?
    6. What employers use this resource?
  4. Ask each group to research the job-finding resources they have brainstormed and answer the questions. You may ask each member of the group to research a different type of resource, or each student could research them all. The research can be assigned for homework.
  5. If you are doing the project over the course of several weeks, ask students to bring in examples of new vocabulary they have found. Use these new terms to create vocabulary walls or a class wiki.
  6. Bring the groups back together to share the information they found. Ask them to create a group presentation. The presentation could be on a poster or could use presentation software such as PowerPoint or Prezi. Encourage them to use tables, charts or bullet-points for a good visual effect.
  7. Each group can practice their presentation in front of another group. Ask the groups to give each other feedback by posing questions: Was there anything you didn’t understand? Do you have any questions about the information that the group didn’t answer?
  8. Ask each group to give their presentation. Encourage groups to listen to each other, take notes and ask questions.
  9. As a follow-up, ask the class to write a short blog listing ways to use social networking to find a job. Ask each group to list 1-2 ideas, then collate these into one document. Share the document online and invite other classes in the school to read it.

(This project plan was adapted from Network 1 Teacher’s book, page vii)

In conclusion

The plan above demonstrates how a social media project can bring the real world into the classroom and make language learning meaningful for authentic tasks. It brings in a range of related vocabulary and grammar, and practices all four skills, but keeps the focus on the task. This focus is motivating and completing the task can give students a sense of achievement, especially if they then have a live audience to share with.


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eFeedback: ICT tools I use to give my students high-quality feedback

Using Evernote on an iPhone

Image courtesy of Heisenberg Media via Flickr.

Mohamed El-Ashiry takes a look at four online tools that have helped him deliver high-quality feedback to his students.

Upon introducing tablets into my classroom, the biggest gains I have received have been in assessment and feedback. In my experience, ICT tools facilitate the process of giving timely, relevant and effective feedback to my students. Brown & Bull (1997) argued that feedback is:

… most effective when it is timely, perceived as relevant, meaningful and encouraging, and offers suggestions for improvement that are within a student’s grasp.”

Black & William (1999) wrote that:

… improving learning through assessment depends on five, deceptively simple, key factors:

  • the provision of effective feedback to pupils;
  • the active involvement of pupils in their own learning;
  • adjusting teaching to take account of the results of assessment;
  • a recognition of the profound influence assessment has on the motivation ​and self-esteem of pupils, both of which are crucial influences on learning;
  • the need for pupils to be able to assess themselves and understand how to ​improve.”

I use a variety of ICT tools in my classroom, all of which the students can access from their tablets or mobile devices. I will introduce the four main tools I use and explain ways in which they have facilitated assessment and, more importantly, giving feedback in my classroom.

1. Socrative

Socrative is an immediate student-response system, where students access the teacher’s ‘room’ using the ‘room number’ and the teacher can push out multiple choice questions, true/false questions, or short-answer questions. The teacher can also assign full quizzes and exit tickets. I have found that when using Socrative, projecting my screen to the students makes it even more beneficial, as they can see the statistics and class responses that are shown on my screen. For example, when asking a short answer question, students can see all responses being submitted, which I then use as a basis for an evaluation exercise: students look at all submitted responses and vote on the best ones, whilst giving reasons why.

This is a very useful literacy-building exercise and I use it to show model answers and what makes a well-structured written response. This process enables me to give immediate feedback to the students, and actively involves them in the process.

My favorite feature of Socrative is definitely the ‘Exit Tickets’ though, as that gives me an immediate pulse-check of the class’s learning, which I can then immediately use to adjust my teaching for the next lesson.

2. Edmodo’s ‘Quiz’ feature

Edmodo is a class learning management system (LMS) that is designed for schools but still looks a lot like Facebook (which engages students more due to its familiarity). I have often created quizzes and polls on Edmodo. When using the ‘Quiz’ feature with my students, Edmodo allows you to show them the answer key once they have submitted their responses. Students also immediately get their score on the quiz. This automatically gives the students timely and relevant feedback, as the assessment has only just been concluded and is still fresh in their minds. I also project the statistics Edmodo compiles for me in front of the class, and we discuss those statistics to highlight strengths and areas for improvement.

3. Google forms (& Flubaroo)

I wrote before about how I use Google Forms in my classroom. I often use the “Flubaroo” script whenever I create a quiz or test using Google Forms. Flubaroo automatically grades the quiz once the students submit their responses, and can also email them their score, a copy of their responses, and the answer key. I then project the spreadsheet of the student responses in front of the class and we discuss the most well-constructed answers. This is another example of how an ICT tool such as Google Forms has enabled me to deliver timely and immediate feedback on my students’ assessments.

4. Evernote shared notebooks

I published a blog post before about how I use Evernote in my classroom. As I have a ‘Premium’ account with Evernote, I can create notebooks for my students that we can all edit and contribute to, even if the students only have a ‘Free’ account. I have benefited immensely from this feature, as I created a set of notebooks for my history class where the students would do all their work. I would then be able to add voice notes with my verbal feedback or even annotated rubrics/checklists for the assessments.

I have noticed that most of the talk about eLearning and tablets in classrooms revolves around engaging students more with learning and encouraging them to create multiple things. While these are very valid benefits of introducing ICT tools into the classroom, I personally believe the biggest benefit can come from how these ICT tools can facilitate the process of assessing student learning as well as delivering timely and meaningful feedback to the students on their learning.

References:

Black, P. & Wiliam, D. (1999). Assessment for Learning: Beyond the Black Box, Assessment Reform Group, University of Cambridge, School of Education

Brown, G., Bull, J., & Pendlebury, M. (1997). Assessing student learning in higher education. London: Routledge.